Most Recent Position
(2021- 2022) Senior Narrative Designer – Hidden Path Entertainment
- Wrote a high volume of quality voice-driven dialogue and in-game text that is engaging, and tonally consistent within the world
- Collaborated with the Project Narrative Director on brilliant narrative system designs that received positive feedback from across the company.
- Implemented dialogue in the Unreal 4 engine using proprietary tools still in development.
- Created essential documentation for the entire team writ large, including a narrative style guide spanning dozens of pages to keep our narrative consistent.
- Remained flexible and positive to creatively adapt when the needs of the game changed
Additional Previous Work Experience

Educational Opportunities
(2021) Program Director of the Velocity Scholarship Program – IGDA Foundation
- Ran a 6 week long online boot camp that took marginalized people who haven’t yet broken into the game industry and prepared them to land their first games job faster
- Prepared curriculum materials and application forms to ensure we received the best possible candidates for our program
- Used social media savvy to guarantee the maximum number of qualified candidates applied to join the program
- Pored through over 135 applications to find 15 people uniquely suited for our specializations.
- Created and taught specialized curriculum focused on the needs of our program participants
- Ran regular meetings checking in with my staff and coordinating our efforts to provide the smoothest possible experience for both volunteers and recipients.
(2016) Head Team Adviser – National Student Leadership Conference (Game Design)
- With a staff of 6 people under me, together we taught, mentored, shepherded and looked after over 140 high school students over the course of two 10 day sleepaway camps.
- Lectured high school students on game design and led several activities to get them actively engaged in the curriculum
- Conferred with the Program Director daily to update him on how the students were doing and what we should specifically focus on addressing
- Led the students through several leadership and team building exercises, which led to greater emotional intelligence and confidence
- Game Design program was the highest rated program of the 14 offered options for students coming to the camps.
(2016) Design Internship – Mountains of Madness
- Extensively playtested early copies of the game to find problems in the play experience
- Rapidly prototyped and tested solutions to help the lead designer hone in on the best parts of the core game loop
- Organized and contributed to extensive design documentation with the other interns that were delivered weekly to the main designer
- Had regular bimonthly meetings with the design lead to discuss our feedback and his input for us as a team.
- Game released and was a commercial success.
Education
M.F.A in Game Design, NYU Game Center Class of 2017
B.A in Sociology, Willamette University Class of 2015
Academy of Arts Summer Program: August 2011
Honors and Accolades
- 2019 IGF Narrative Nominee – Unavowed (worked as narrative consultant)
- IndieCade 2016 Digital Select Showcase
- Best Design Nomination, Global Game Jam 2016 (Overdose)
- Best Audio Nomination, Global Game Jam 2016 (Overdose)
- Merit Scholarship, NYU Game Center (2015)
- KQED Feature on Allaway’s Research
- IGDA Intel Scholarship 2015 Recipient
- Carson Grant 2013 Recipient (Willamette University)
Public Speaking
2017
- ECGC 2017: Autobiographical Game Design
- PAX DEV 2017: A Conversation About Crunch (Moderator )
2015
- Sexism and Gaming – Guest Seminar, Willamette University
- Sexism and Whiteness in Gaming: Beyond the Boy’s Club – Landmark University
2014
- A Scholarly Roundtable on Gamergate: Part one and part two
- IndieGameCon: Sexism in the Game Industry
- Reality Cast: The Misogyny of Gamergate and Outrage over Abortion Education
- VGS – #Gamergate: Threats of Mass Shooting and Rape for Journalistic Integrity – Interview with Brianna Wu and Jennifer Allaway
- GDC 2014 – Sexism in the Game Industry: An Empirical Study
Academic Writing
(2018) Woke Gaming: Digital Challenges to Oppression and Social Injustice : Contributing Author, Sexism in the Game Industry.
(2014) Jezebel(Featured): #Gamergate Trolls aren’t Ethics Crusaders; they’re a hate group
(2014) Gamasutra(Featured): The Reality of Sexism in the Game Industry