Overdose was made during Global Game Jam 2016, where it was nominated for Best Design and Best Audio in Brooklyn, NY’s jam location and is an official Indiecade 2016 selection. Players are chronically ill patients who must take many pills a day to function.

The story follows a woman at a high demand job in new york whose body rapidly breaks down on her. Players navigate the hellscape of taking countless pills a day, trying to appear ‘fine’ to the people around you, and battling the worst villain of all – the american healthcare system.

The theme, narrative, and mechanics were inspired by both my experience with chronic illness, and my mother’s 9 year battle with Lyme Disease.